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Brachistochrone/Unarmed/fleet_godot47/KESTREL_EXPORT.txt
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scorpion21211-cmd b844c1a053 changelog
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particle fx is broken on kestrel
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NAF Kestrel EC-01 — Godot GLB
Units: 1 = 1 m. Y-up. Docking collar is +Y. Visors are +Z. Heat shield is -Y.
This file is the original mesh with hangar fixes baked into node transforms:
- Nav lights (port, starboard, white) sit outside the hull, above the heat shield.
- RCS bells seated on their housings and aimed outward.
- Abort motors yawed off the RCS line, fairings on the skin.
- Blade and VHF antennas pulled onto the hull. S-band seated on the shoulder.
- Docking hatch lid and probe seated. Probe stays a child of DockHatch, so hatch_dock_open still carries it.
Animations: gear_deploy, hatch_crew_open, hatch_ladder_deploy, hatch_dock_open, instruments_demo.
kestrel_ec01.gd drives those clips 0..1.