Game controllers not fully functional as keyboard/mouse. #2
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Cogito and Godot Engine Version:
Godot 4.7.2
Description:
Game controllers only partially working. Left/Right works, does not seem like aiming works without using the mouse. Most likely other actions such as use/shoot/etc are not working... need to verify list of player actions.
Reproduction steps:
Start the game with a game controller plugged in.
Try looking around, firing the gun, etc. You'll notice you cannot.
Expected behavior:
You should be able to perform all the same actions you would with a keyboard and mouse, unless we intend to require a keyboard and mouse to play the game... maybe we do?
Added gameplay_input subsystem.
Still need to implement user-editable bindings menu.