Pixels, Surfaces, Renderer, oh my...
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@@ -1,199 +1,83 @@
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#pragma once
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/** @file Surface.hpp
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* @brief Defines the Surface class for handling SDL surfaces.
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*/
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/// @file Surface.hpp
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/// For complete documentation, see src/video/Surface.cpp
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#include <SDL3/SDL.h>
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#include <hdk/grid/SharedPtrWrapper.hpp>
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/** Surfaces hold bitmap data **/
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#include <list>
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namespace hdk::sdl {
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class Palette;
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class Surface : public hdk::grid::SharedPtrWrapper<SDL_Surface> {
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public:
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/** Inherit constructors from SharedPtrWrapper */
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friend class Renderer;
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using hdk::grid::SharedPtrWrapper<SDL_Surface>::SharedPtrWrapper;
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/** @see https://wiki.libsdl.org/SDL3/SDL_AddSurfaceAlternateImage
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* @brief Add an alternate image to a surface.
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* @param surface The surface to add the alternate image to.
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* @return bool true on success
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*/
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bool AddAlternateImage(SDL_Surface* surface) const { return SDL_AddSurfaceAlternateImage(*this, surface); }
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurface
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* @brief Perform a fast blit from `this` surface to the destination surface.
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* @param dst_surface The destination surface to blit on to.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination surface to blit
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* onto, or NULL to blit onto the entire surface.
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* @param src_rect A pointer to an SDL_Rect structure representing the area of the source surface to blit, or
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* NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitTo(
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SDL_Surface* dst_surface, const SDL_Rect* dst_rect = nullptr, const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurface(*this, src_rect, dst_surface, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurface
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* @brief Perform a fast blit to `this` surface from a source surface.
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* @param src_surface The source surface to blit from.
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* @param src_rect A pointer to an SDL_Rect structure representing the area on the source surface to blit
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* from, or NULL to blit the entire surface.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area of the destination surface to blit,
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* or NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitFrom(
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SDL_Surface* src_surface, const SDL_Rect* src_rect = nullptr, const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurface(src_surface, src_rect, *this, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurface9Grid
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* @brief Perform a blit with 9-grid scaling from `this` surface to the destination surface.
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* @param dst_surface The destination surface to blit on to.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination
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* @param left_width The width of the left columns of the 9-grid
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* @param right_width The width of the right columns of the 9-grid
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* @param top_height The height of the top rows of the 9-grid
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* @param bottom_height The height of the bottom rows of the 9-grid
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* @param scale The scale factor to apply to the center of the 9-grid
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* @param scale_mode
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* @param src_rect
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* @return bool true on success
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*/
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bool Blit9GridTo(SDL_Surface* dst_surface, const SDL_Rect* dst_rect, int left_width, int right_width,
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int top_height, int bottom_height, float scale, SDL_ScaleMode scale_mode,
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const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurface9Grid(*this, src_rect, left_width, right_width, top_height, bottom_height, scale,
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scale_mode, dst_surface, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurface9Grid
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* @brief Perform a blit with 9-grid scaling to `this` surface from a source surface.
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* @param src_surface The source surface to blit from.
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* @param src_rect
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* @param left_width The width of the left columns of the 9-grid
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* @param right_width The width of the right columns of the 9-grid
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* @param top_height The height of the top rows of the 9-grid
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* @param bottom_height The height of the bottom rows of the 9-grid
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* @param scale The scale factor to apply to the center of the 9-grid
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* @param scale_mode
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination surface to blit, or
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NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool Blit9GridFrom(SDL_Surface* src_surface, const SDL_Rect* src_rect, int left_width, int right_width,
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int top_height, int bottom_height, float scale, SDL_ScaleMode scale_mode,
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const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurface9Grid(src_surface, src_rect, left_width, right_width, top_height, bottom_height, scale,
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scale_mode, *this, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceScaled
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* @brief Perform a scaled blit from `this` surface to the destination surface.
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* @param dst_surface The destination surface to blit on to.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination
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* @param scale_mode The scale mode to use for scaling the surface
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* @param src_rect A pointer to an SDL_Rect structure representing the area of the source
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* surface to blit, or NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitScaledTo(SDL_Surface* dst_surface, const SDL_Rect* dst_rect, SDL_ScaleMode scale_mode,
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const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurfaceScaled(*this, src_rect, dst_surface, dst_rect, scale_mode);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceScaled
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* @brief Perform a scaled blit to `this` surface from a source surface.
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* @param src_surface The source surface to blit from.
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* @param src_rect A pointer to an SDL_Rect structure representing the area on the source
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* @param scale_mode The scale mode to use for scaling the surface
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination surface to blit, or
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* NULL to blit the entire surface.
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* @return bool true
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*/
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bool BlitScaledFrom(SDL_Surface* src_surface, const SDL_Rect* src_rect, SDL_ScaleMode scale_mode,
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const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurfaceScaled(src_surface, src_rect, *this, dst_rect, scale_mode);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceTiled
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* @brief Perform a tiled blit from `this` surface to the destination surface.
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* @param dst_surface The destination surface to blit on to.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination surface to blit
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* onto, or NULL to blit onto the entire surface.
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* @param src_rect A pointer to an SDL_Rect structure representing the area of the source surface to blit, or NULL
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* to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitTiledTo(
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SDL_Surface* dst_surface, const SDL_Rect* dst_rect = nullptr, const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurfaceTiled(*this, src_rect, dst_surface, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceTiled
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* @brief Perform a tiled blit to `this` surface from a source surface.
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* @param src_surface The source surface to blit from.
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* @param src_rect A pointer to an SDL_Rect structure representing the area on the source surface to blit, or NULL
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* to blit the entire surface.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area of the destination surface to blit, or
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* NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitTiledFrom(
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SDL_Surface* src_surface, const SDL_Rect* src_rect = nullptr, const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurfaceTiled(src_surface, src_rect, *this, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceTiledWithScale
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* @brief Perform a tiled blit with scale from `this` surface to the destination surface.
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* @param dst_surface The destination surface to blit on to.
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* @param dst_rect A pointer to an SDL_Rect structure representing the area on the destination surface to blit
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* onto, or NULL to blit onto the entire surface.
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* @param scale The scale factor to apply to the source surface when blitting.
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* @param scale_mode The scale mode to use for scaling the surface
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* @param src_rect A pointer to an SDL_Rect structure representing the area of the source
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*/
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bool BlitTiledWithScaleTo(SDL_Surface* dst_surface, const SDL_Rect* dst_rect, float scale,
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SDL_ScaleMode scale_mode, const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurfaceTiledWithScale(*this, src_rect, scale, scale_mode, dst_surface, dst_rect);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceTiledWithScale
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* @brief Perform a tiled blit with scale to `this` surface from a source surface.
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* @param src_surface The source surface to blit from.
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* @param src_rect A pointer to an SDL_Rect structure representing the area of the source surface to blit, or NULL
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* to blit the entire surface.
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* @param scale The scale factor to apply to the source surface when blitting.
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* @param scale_mode The scale mode to use for scaling the surface
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* @param dst_rect A pointer to an SDL_Rect structure representing the area of the destination surface to blit, or
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* NULL to blit the entire surface.
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* @return bool true on success
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*/
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bool BlitTiledWithScaleFrom(SDL_Surface* src_surface, const SDL_Rect* src_rect, float scale,
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SDL_ScaleMode scale_mode, const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurfaceTiledWithScale(src_surface, src_rect, scale, scale_mode, *this, dst_rect);
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}
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/** @todo https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceUnchecked
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*/
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/** @todo https://wiki.libsdl.org/SDL3/SDL_BlitSurfaceUncheckedScaled
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*/
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/** @see https://wiki.libsdl.org/SDL3/SDL_ClearSurface
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* @brief Clear the surface to the specified color.
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* @param r
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* @param g
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* @param b
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* @param a
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*/
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bool BlitUncheckedTo(SDL_Surface* dst_surface, const SDL_Rect* dst_rect = nullptr, const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurfaceUnchecked(*this, src_rect, dst_surface, dst_rect);
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}
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bool BlitUncheckedFrom(SDL_Surface* src_surface, const SDL_Rect* src_rect = nullptr, const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurfaceUnchecked(src_surface, src_rect, *this, dst_rect);
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}
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bool BlitUncheckedScaledTo(SDL_Surface* dst_surface, const SDL_Rect* dst_rect, SDL_ScaleMode scale_mode,
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const SDL_Rect* src_rect = nullptr) const {
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return SDL_BlitSurfaceUncheckedScaled(*this, src_rect, dst_surface, dst_rect, scale_mode);
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}
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bool BlitUncheckedScaledFrom(SDL_Surface* src_surface, const SDL_Rect* src_rect, SDL_ScaleMode scale_mode,
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const SDL_Rect* dst_rect = nullptr) const {
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return SDL_BlitSurfaceUncheckedScaled(src_surface, src_rect, *this, dst_rect, scale_mode);
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}
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void Clear(float r, float g, float b, float a) const { SDL_ClearSurface(*this, r, g, b, a); }
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/** @todo https://wiki.libsdl.org/SDL3/SDL_ConvertPixels
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*/
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/** @todo https://wiki.libsdl.org/SDL3/SDL_ConvertPixelsAndColorspace
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*/
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/** @see https://wiki.libsdl.org/SDL3/SDL_ConvertSurface
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* @brief Convert surface to specified pixel format.
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* @param format The pixel format to convert to.
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* @return A new Surface instance with the converted surface, or nullptr on failure.
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*/
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Surface Convert(SDL_PixelFormat format) const {
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return get_or_cache(SDL_ConvertSurface(*this, format), SDL_DestroySurface);
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}
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/** @see https://wiki.libsdl.org/SDL3/SDL_ConvertSurfaceAndColorspace
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* @brief Convert surface to specified pixel format and colorspace.
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* @param format
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* @param palette (optional) The palette to use for the converted surface, or NULL to use the palette from the
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* original surface.
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* @param colorspace
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* @param properties (optional) can be 0.
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* @return A new Surface instance with the converted surface, or nullptr on failure.
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*/
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Surface ConvertAndColorspace(SDL_PixelFormat format, SDL_Palette* palette, SDL_Colorspace colorspace,
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SDL_PropertiesID properties = 0) const {
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return get_or_cache(
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@@ -221,7 +105,11 @@ namespace hdk::sdl {
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static Surface CreateFrom(int w, int h, SDL_PixelFormat format, void* pixels, int pitch) {
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return get_or_cache(SDL_CreateSurfaceFrom(w, h, format, pixels, pitch), SDL_DestroySurface);
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}
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/** @todo https://wiki.libsdl.org/SDL3/SDL_CreateSurfacePalette */
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/** @see https://wiki.libsdl.org/SDL3/SDL_CreateSurfacePalette
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* @brief Create a new surface with a palette.
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* @returns a new pallet on success or nullptr on failure
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*/
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Palette CreatePalette() const;
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/** @see https://wiki.libsdl.org/SDL3/SDL_DestroySurface
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*/
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/** @see https://wiki.libsdl.org/SDL3/SDL_DuplicateSurface
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@@ -289,8 +177,27 @@ namespace hdk::sdl {
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* @return The colorspace of the surface.
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*/
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SDL_Colorspace GetColorspace() const { return SDL_GetSurfaceColorspace(*this); }
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/** @todo https://wiki.libsdl.org/SDL3/SDL_GetSurfaceImages
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/** @see https://wiki.libsdl.org/SDL3/SDL_GetSurfaceImages
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* @brief Get the surface's alternative images.
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* @param count pointer to an int variable to receive the number of alternative images
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* @return An array of Surface instances representing the surface's alternative images, or nullptr
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*/
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SDL_Surface** GetImages(int* count) const { return SDL_GetSurfaceImages(*this, count); }
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/**
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* @brief Get the surface's alternative images as a list.
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* @return A list of Surface instances representing the surface's alternative images.
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*/
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std::list<Surface> GetImages() const {
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int count = 0;
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SDL_Surface** images = GetImages(&count);
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std::list<Surface> image_list;
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for (int i = 0; i < count; ++i) {
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image_list.emplace_back(get_or_cache(images[i], SDL_DestroySurface));
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}
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SDL_free(images);
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return image_list;
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}
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/** @todo https://wiki.libsdl.org/SDL3/SDL_GetSurfacePalette
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*/
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/** @see https://wiki.libsdl.org/SDL3/SDL_GetSurfaceProperties
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