Pixels, Surfaces, Renderer, oh my...
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#pragma once
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/** @file pixels.hpp
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* @brief glue together various pixel related wrappers that have circular dependencies
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*/
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/// @file pixels.hpp
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/// For complete documentation, see src/pixels.cpp
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#include "pixels/PixelFormat.hpp"
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#include "pixels/PixelFormatDetails.hpp"
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#include "pixels/Palette.hpp"
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/** Pixels are a complex subject. */
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namespace hdk::sdl {
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/** @see https://wiki.libsdl.org/SDL3/SDL_GetPixelFormatDetails */
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PixelFormatDetails PixelFormat::GetDetails() const { return PixelFormatDetails::Get(*this); }
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}
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