Current status of SDL.
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@@ -4,6 +4,7 @@
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#include <hdk/sdl/video/Display.hpp>
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#include <hdk/sdl/video/Surface.hpp>
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#include <hdk/sdl/video/Window.hpp>
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#include <hdk/sdl/pixels/Palette.hpp>
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/// We need to be able to return a Renderer from Window, but Renderer also needs to be able to return a Window, so we
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/// have to include both headers here to resolve the circular dependency.
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