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Brachistochrone/addons/world_brush/CHANGELOG.md
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scorpion21211-cmd 965f0d7584 Initial commit
2026-10-03 23:29:41 -04:00

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Changelog

All notable changes to World Brush are documented here.

0.3.4 - 2026-08-14

  • Added per-palette-entry Godot automatic mesh LOD controls.
  • Added one-click Generate LODs import configuration and reimport for only the active model source.
  • Added optional distance culling per model.
  • Added persistent Auto LOD controllers for painted instances.
  • Added a centralized, batched runtime distance manager.
  • Far instances now suspend rendering, shadows, GI, collision, areas, and child processing, then restore their original state when the camera returns.
  • Added LOD Bias = 0 support for forcing the lightest generated LOD in tests.
  • Improved Arabic and English Auto LOD guidance.

0.3.0

  • Added independent manual near, medium, and distant LOD scenes per palette entry.
  • Added configurable transition and culling distances.
  • Added editor preview and runtime camera switching.

0.2.0

  • Added scene palette persistence and independent per-scene brush profiles.
  • Added undo/redo for painting and erasing.

0.1.0

  • Initial 3D paint and erase workflow.