[gd_scene format=3 uid="uid://cn0bpqb4otng3"] [ext_resource type="Texture2D" uid="uid://dyjjiic3lw3os" path="res://addons/Assets/VFX/Impacts/Textures/Flare00.PNG" id="1_bbpmh"] [ext_resource type="Material" uid="uid://c71aysyxsuq0t" path="res://addons/Assets/VFX/Impacts/Materials/Mat_flare00.tres" id="2_01gq5"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8dr5u"] transparency = 1 cull_mode = 2 shading_mode = 0 vertex_color_use_as_albedo = true albedo_texture = ExtResource("1_bbpmh") [sub_resource type="Curve" id="Curve_8i0fy"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -3.55148, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_nfnra"] curve = SubResource("Curve_8i0fy") [sub_resource type="Curve" id="Curve_jel4n"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -3.40898, 0.0, 0, 0] point_count = 2 [sub_resource type="Curve" id="Curve_fbnw3"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -3.44796, 0.0, 0, 0] point_count = 2 [sub_resource type="Curve" id="Curve_55jmr"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveXYZTexture" id="CurveXYZTexture_qaryk"] curve_x = SubResource("Curve_jel4n") curve_y = SubResource("Curve_fbnw3") curve_z = SubResource("Curve_55jmr") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_h14iv"] particle_flag_align_y = true emission_shape = 3 emission_box_extents = Vector3(1, 0, 0.3) direction = Vector3(0, 1, 0) spread = 30.0 initial_velocity_min = 5.0 initial_velocity_max = 8.0 gravity = Vector3(0, -20, 0) scale_min = 0.01 scale_max = 0.05 scale_curve = SubResource("CurveXYZTexture_qaryk") color = Color(0.7, 0.8, 1, 1) alpha_curve = SubResource("CurveTexture_nfnra") [sub_resource type="QuadMesh" id="QuadMesh_q5bm3"] [sub_resource type="Curve" id="Curve_swnx6"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.194553, 0.294165), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_r21wt"] curve = SubResource("Curve_swnx6") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_d0txo"] lifetime_randomness = 0.5 emission_shape = 3 emission_box_extents = Vector3(1, 0, 0.2) direction = Vector3(0, 1, 0) spread = 180.0 initial_velocity_min = 0.1 initial_velocity_max = 0.5 gravity = Vector3(0, 0.3, 0) scale_min = 0.5 color = Color(0.698039, 0.698039, 0.698039, 1) alpha_curve = SubResource("CurveTexture_r21wt") [sub_resource type="QuadMesh" id="QuadMesh_65m0q"] [node name="WaterImpact" type="Node3D"] [node name="Droplets" type="GPUParticles3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) material_override = SubResource("StandardMaterial3D_8dr5u") amount = 20 lifetime = 0.8 randomness = 0.04 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_h14iv") draw_pass_1 = SubResource("QuadMesh_q5bm3") [node name="Steam" type="GPUParticles3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) material_override = ExtResource("2_01gq5") amount = 40 lifetime = 1.5 fixed_fps = 60 visibility_aabb = AABB(-2, -4, -4, 4, 8, 8) process_material = SubResource("ParticleProcessMaterial_d0txo") draw_pass_1 = SubResource("QuadMesh_65m0q")