[gd_scene format=3 uid="uid://4pr4qkdw2ru6"] [ext_resource type="Script" uid="uid://bu7cvtr2dwuki" path="res://addons/cogito/Scripts/particle_controller.gd" id="1_1ovtt"] [ext_resource type="Texture2D" uid="uid://dyjjiic3lw3os" path="res://addons/Assets/VFX/Impacts/Textures/Flare00.PNG" id="1_56i3l"] [ext_resource type="Material" uid="uid://c71aysyxsuq0t" path="res://addons/Assets/VFX/Impacts/Materials/Mat_flare00.tres" id="2_d3gjm"] [ext_resource type="Material" uid="uid://c4ovus3d4l7oi" path="res://addons/Assets/VFX/Impacts/Materials/ProcMat_flare00.tres" id="3_w4wb0"] [sub_resource type="Gradient" id="Gradient_yvp7u"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_a6fga"] gradient = SubResource("Gradient_yvp7u") [sub_resource type="Curve" id="Curve_4ljqf"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -1.07604, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_n8ywx"] curve = SubResource("Curve_4ljqf") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2uveo"] lifetime_randomness = 1.0 emission_shape = 1 emission_sphere_radius = 0.4 spread = 180.0 angular_velocity_min = 0.5 angular_velocity_max = 2.0 gravity = Vector3(0, -2, 0) scale_min = 0.75 scale_max = 1.5 scale_curve = SubResource("CurveTexture_n8ywx") color = Color(5, 2, 1, 1) color_ramp = SubResource("GradientTexture1D_a6fga") [sub_resource type="QuadMesh" id="QuadMesh_j1ggv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8dr5u"] transparency = 1 cull_mode = 2 shading_mode = 0 vertex_color_use_as_albedo = true albedo_texture = ExtResource("1_56i3l") [sub_resource type="Curve" id="Curve_7xxdf"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Curve" id="Curve_myb3g"] _limits = [0.0, 5.0, 0.0, 1.0] _data = [Vector2(0, 5), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Curve" id="Curve_aj22b"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0] point_count = 1 [sub_resource type="CurveXYZTexture" id="CurveXYZTexture_yqrf4"] curve_x = SubResource("Curve_7xxdf") curve_y = SubResource("Curve_myb3g") curve_z = SubResource("Curve_aj22b") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rrj81"] particle_flag_align_y = true emission_shape = 1 emission_sphere_radius = 1.0 spread = 180.0 initial_velocity_min = 20.0 initial_velocity_max = 25.0 gravity = Vector3(0, -20, 0) scale_min = 0.15 scale_max = 0.5 scale_curve = SubResource("CurveXYZTexture_yqrf4") color = Color(5, 2, 1, 1) [sub_resource type="QuadMesh" id="QuadMesh_q5bm3"] [sub_resource type="QuadMesh" id="QuadMesh_d0r5o"] [sub_resource type="Curve" id="Curve_xhtfb"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -1.1529, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_g8bhf"] curve = SubResource("Curve_xhtfb") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hy6rl"] lifetime_randomness = 0.5 emission_shape = 1 emission_sphere_radius = 0.4 spread = 180.0 initial_velocity_min = 0.5 initial_velocity_max = 2.0 gravity = Vector3(0, 0, 0) scale_min = 3.0 scale_max = 4.0 scale_curve = SubResource("CurveTexture_g8bhf") color = Color(0.113725, 0.113725, 0.113725, 1) [sub_resource type="QuadMesh" id="QuadMesh_65m0q"] [node name="Impact_01" type="Node3D" node_paths=PackedStringArray("particles")] script = ExtResource("1_1ovtt") self_destructs = true particles = [NodePath("Impact_Fire"), NodePath("Sparks"), NodePath("Flash"), NodePath("Smoke")] [node name="Impact_Fire" type="GPUParticles3D" parent="."] material_override = ExtResource("2_d3gjm") emitting = false amount = 13 lifetime = 0.55 one_shot = true explosiveness = 1.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_2uveo") draw_pass_1 = SubResource("QuadMesh_j1ggv") [node name="Sparks" type="GPUParticles3D" parent="."] material_override = SubResource("StandardMaterial3D_8dr5u") emitting = false amount = 20 lifetime = 0.6 one_shot = true explosiveness = 1.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_rrj81") draw_pass_1 = SubResource("QuadMesh_q5bm3") [node name="Flash" type="GPUParticles3D" parent="."] material_override = ExtResource("2_d3gjm") emitting = false amount = 1 lifetime = 0.1 one_shot = true explosiveness = 1.0 fixed_fps = 60 process_material = ExtResource("3_w4wb0") draw_pass_1 = SubResource("QuadMesh_d0r5o") [node name="Smoke" type="GPUParticles3D" parent="."] material_override = ExtResource("2_d3gjm") emitting = false amount = 10 lifetime = 0.8 one_shot = true explosiveness = 1.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_hy6rl") draw_pass_1 = SubResource("QuadMesh_65m0q")