[gd_scene format=3 uid="uid://tuqnu6aooyge"] [ext_resource type="Texture2D" uid="uid://c7blnmo6r1o5v" path="res://addons/Assets/VFX/Impacts/Textures/spark_05.png" id="1_fkwy1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a4ot1"] transparency = 1 cull_mode = 2 shading_mode = 0 vertex_color_use_as_albedo = true albedo_texture = ExtResource("1_fkwy1") billboard_mode = 3 billboard_keep_scale = true particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false [sub_resource type="Curve" id="Curve_hd82b"] _data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_orws8"] curve = SubResource("Curve_hd82b") [sub_resource type="Gradient" id="Gradient_y2e31"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_qaki8"] gradient = SubResource("Gradient_y2e31") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ru654"] lifetime_randomness = 1.0 emission_shape_scale = Vector3(0.8, 0.8, 0.8) emission_shape = 2 emission_sphere_radius = 0.5 angle_min = -90.0 angle_max = 90.0 spread = 180.0 angular_velocity_min = 0.5 angular_velocity_max = 2.0 gravity = Vector3(0, 0, 0) scale_min = 0.5 scale_max = 1.5 color = Color(1, 1, 0.529412, 1) color_ramp = SubResource("GradientTexture1D_qaki8") alpha_curve = SubResource("CurveTexture_orws8") [sub_resource type="QuadMesh" id="QuadMesh_h6fu1"] [node name="Electricity" type="GPUParticles3D"] material_override = SubResource("StandardMaterial3D_a4ot1") amount = 13 lifetime = 1.4 randomness = 0.03 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_ru654") draw_pass_1 = SubResource("QuadMesh_h6fu1")