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[gd_scene format=3 uid="uid://c2ptmtes2fp8c"]
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[ext_resource type="Texture2D" uid="uid://csyaglhc6j7nw" path="res://addons/Assets/VFX/Impacts/Textures/bulletdecal.png" id="1_m4v46"]
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[node name="BulletDecal" type="Decal"]
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size = Vector3(0.075, 0.075, 0.075)
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texture_albedo = ExtResource("1_m4v46")
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