Initial commit
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c71aysyxsuq0t"]
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[ext_resource type="Texture2D" uid="uid://dyjjiic3lw3os" path="res://addons/Assets/VFX/Impacts/Textures/Flare00.PNG" id="1_bfy7w"]
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[resource]
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transparency = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_bfy7w")
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billboard_mode = 3
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billboard_keep_scale = true
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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@@ -0,0 +1,15 @@
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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://c4ovus3d4l7oi"]
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[sub_resource type="Curve" id="Curve_snd4e"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -0.0396698, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_31pwt"]
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curve = SubResource("Curve_snd4e")
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[resource]
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gravity = Vector3(0, 0, 0)
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scale_min = 4.0
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scale_max = 4.0
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scale_curve = SubResource("CurveTexture_31pwt")
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color = Color(2.5, 1, 0.5, 1)
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